Video Games, Crime and Next-Gen Deviance
Discover the intriguing connections between video games and deviance in Video Games, Crime and Next-Gen Deviance by Craig Kelly. Published by Emerald Publishing Limited in 2020, this thought-provoking book spans 240 pages and delves into the culturally embedded harms associated with gaming. Drawing on the emerging deviant literature perspective, Kelly offers fresh insights into how video games intertwine with various forms of deviancy. This title is also available as an Open Access ebook, thanks to Knowledge Unlatched funding, making it freely accessible for online reading. Ideal for researchers and enthusiasts alike, this book challenges conventional views and encourages a deeper understanding of the complex relationship between gaming and societal issues. Explore this essential read to broaden your perspective on the impact of video games in today’s culture.