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Killer Game Programming in Java

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Leidėjas O'Reilly Media
Leidimo metai 2005 m.
Puslapių skč. 998 psl.
Viršelis Minkštas viršelis
ISBN 9780596007300

Killer Game Programming in Java

Unlock the secrets of game development with Killer Game Programming in Java by Andrew Davison, published by O'Reilly Media in 2005. This extensive guide spans an impressive 998 pages, making it an essential resource for aspiring game developers. Dive deep into the world of Java programming with thorough coverage of Java 3D, alongside well-established 2D APIs. Discover how to create dynamic 3D sprites, develop engaging animated 3D sprites, and master first-person shooter programming. Additionally, the book delves into sound design, fractals, and the intricacies of networked games. Whether you're a novice or an experienced programmer, this book equips you with the knowledge and skills needed to bring your game ideas to life. Start your journey in game programming today!

Book cover of: Killer Game Programming in Java

Killer Game Programming in Java

Normaali hinta €78,14
Myyntihinta €78,14 Normaali hinta €98,73