Augmented Reality, Virtual Reality, and Computer Graphics
Explore the cutting-edge world of technology with Augmented Reality, Virtual Reality, and Computer Graphics by Lucio Tommaso De Paolis. This comprehensive book is the refereed proceedings of the 8th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics (AVR 2021), held in Italy in September 2021. Published by Springer Nature Switzerland AG, this first edition spans an impressive 737 pages, making it an essential resource for researchers, practitioners, and enthusiasts in the field. Delve into the latest advancements and applications of augmented and virtual reality technologies, and understand their impact on computer graphics. Ideal for anyone looking to deepen their knowledge in this rapidly evolving domain, this book offers a wealth of insights and research findings. Don’t miss out on the opportunity to enhance your understanding of these transformative technologies.