Augmented Reality, Virtual Reality, and Computer Graphics
Lucio Tommaso De Paolis
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Augmented Reality, Virtual Reality, and Computer Graphics
Discover the cutting-edge advancements in technology with Augmented Reality, Virtual Reality, and Computer Graphics by Lucio Tommaso De Paolis. Published by Springer Nature Switzerland AG in 2020, this comprehensive 1st edition spans an impressive 473 pages. This two-volume set, comprising LNCS 12242 and 12243, features the refereed proceedings from the 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics (AVR 2020), held in Lecce, Italy, in September 2020. Inside, you'll find 45 full papers and 14 short papers that have been meticulously reviewed and selected from a total of 99 submissions. This essential collection is perfect for researchers, practitioners, and enthusiasts eager to explore the latest trends and developments in augmented and virtual reality technologies. Enhance your understanding and stay ahead in this rapidly evolving field with this authoritative resource.
Augmented Reality, Virtual Reality, a...