3ds Max Basics for Modeling Video Game Assets

Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines

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Pristatymas gali užtrukti 2-3 sav.

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482 psl.

2021 m.

Minkštas viršelis

Viivakoodi: 9780367707804
Kuvaus

A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.