Practical Rendering and Computation with Direct3D 11

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Mukaan Jason Zink
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648 psl.

2020 m.

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Viivakoodi: 9780367659257
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This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The s