{"product_id":"procedural-storytelling-in-game-design-taylor-francis-ltd-9781138595316-tanya-x-short","title":"Procedural Storytelling in Game Design","description":"\u003cp\u003eThoroughly updated collection of chapters covering procedural generation in video game development where the games themselves create their play areas, objects and stories based on a set of rules, rather than relying on the developer to handcraft each element individually. Examines content and system creation.\u003c\/p\u003e","brand":"Tanya X. Short","offers":[{"title":"Default Title","offer_id":52231715258710,"sku":"9781138595316","price":163.69,"currency_code":"EUR","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0886\/3206\/6390\/files\/9781138595316.jpg?v=1767748732","url":"https:\/\/www.englishbook.fi\/products\/procedural-storytelling-in-game-design-taylor-francis-ltd-9781138595316-tanya-x-short","provider":"Bookshop","version":"1.0","type":"link"}